Cavern

 Cavern4D

 Cavernize

 Debug

  ArrayLevels

  Levels

  Draw(int)

  DynamicRange

  jackColoring

  JackColoring

  MaxWidth

  Setup()

  LogDisplay

  Monitor

  SeatAdaptationDemo

 FilterInterfaces

 Filters

 Format

 Helpers

 QuickEQ

 Remapping

 SpecialSources

 Spoofer

 Utilities

 Virtualizer

 Atmosphere

 AudioClip3D

 AudioListener3D

 AudioListener3DInspector

 AudioSource3D

 CavernizeRealtime

 Channel

 Clip

 Environments

 Jack

 Listener

 QualityModes

 Rolloffs

 SeatAdaptation

 Source

class Levels

Current channel volume display window.
VisibilityPublic
ExtendsWindowBase

Protected functions

void Draw(int wID)Draw window contents.
void Setup()Window dimension, name, and custom variable setup.

Public properties

bool JackColoringAlias for jackColoring to be used with Unity Events.

Public variables

int DynamicRangeThe lowest volume to show (in decibels).
bool jackColoringUse PC Jack output coloring for level bars. If false, channels will be colored by grouping.
int MaxWidthMaximum width of the Levels window. 0 means the screen's width.